Saturday, March 30, 2013

SFIII-3rd Strike Revision A (UPDATE 2)

Using what I learnt from the other two games released I created in less than 24hours a new table...

This is a prerelease so for sure there are some bugs, but for those who want to test it, there you go. I was playing it for 20 minutes and I only made it crash when doing that thing of starting 2p while 1p is entering high score.

Newest ISO here:

Feedback please!

Friday, March 22, 2013

Which game next?


I have inserted a poll on the right side of the blog, so people can vote for the next ISO they'd like to see.

Please notice that Warzard, Jojo and SF3-3S have 2 versions.

And don't forget to report the problems you find.


Thursday, March 21, 2013

SFIII-New Generation ISO (UPDATE 6)

New ISO uploaded. All known errors fixed and was working in Demo mode for couple of hours. I completed the game with several players and all good.

Looking forward to your feedback!

Battery Free Tutorial

VERY IMPORTANT, this will allow you to have a battery free cartridge, but will work only as a SFIII-2nd Impact.

Monday, March 18, 2013

New SFIII-3rd Strike Revision B ISO (UPDATE 6)

Newest ISOS and decryption table. Includes more fixes learnt thanks to latest bot. This version was tested for several hours and works great.

I look forward to your feedback. No new problems have been so far reported on Update 3, so Update for should be even better :)

Thursday, March 7, 2013

SFIII-3rd Strike ISOS for Battery Free cartridges

Do I need to elaborate more??

Go try it!

What you need to do is the following:

A) Download this:!EMlAESAY!L83jNWnisbEMXzNJzXpSt2LfELkw3hkMIVKcVMROfMk

B) Make a REWRITE ALL with CD number 2 (REWRITE CHARACTER probably also works and takes less time but is not confirmed) . When it's done it should start SF3-2nd Impact with corrupted graphics.

C) Remove the SIMM number 5 and put the one in SIMM6 in its place (both should be 128mb size).

D) REWRITE ALL with CD number 1. When it's done it should show SF3-3rd STRIKE with corrupted graphics.

E) Turn the CPS3 off, place on SIMM6 the SIMM that you removed after 1st update

F) Play!

Please comment how it works for you but I believe it's final.

I'm not sure if rewritting with any other game will also erase the content of SIMM6, but to avoid wasting time, remove SIMM6 during any update and put it only if you want to play SF3.3rd Strike.